标题:
java游戏外挂Java源代码
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作者:
宇宙沉淀
时间:
2011-4-23 01:15
标题:
java游戏外挂Java源代码
Java代码
package game;
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
import javax.swing.event.*;
import java.lang.*;
import java.io.*;
//主类
public class Action
{
static int TimeNumber=0;
public static void main(String[] args)
{
ViewFlow vf=new ViewFlow();
vf.addActionlistener();
}
}
Java代码
package game;
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
import javax.swing.event.*;
import java.lang.*;
import java.io.*;
//主类
public class Action
{
static int TimeNumber=0;
public static void main(String[] args)
{
ViewFlow vf=new ViewFlow();
vf.addActionlistener();
}
}
package game;
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
import javax.swing.event.*;
import java.lang.*;
import java.io.*;
//主类
public class Action
{
static int TimeNumber=0;
public static void main(String[] args)
{
ViewFlow vf=new ViewFlow();
vf.addActionlistener();
}
}
Java代码
package game;
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
import javax.swing.event.*;
import java.lang.*;
import java.io.*;
class MyActionListener2 implements ActionListener//核心类(实现主要功能)
{
static int ip=0;
public void actionPerformed(ActionEvent e2)
{
try
{
Robot robot=new Robot();
int x=73,y=23,
x2=ViewFlow.slider1.getValue(),
y2=23,
x3=228,y3=26,
x4=0,y4=0;
/*
int i=ViewFlow.slider1.getValue(),j=23,k=0;
{
try
{
Robot rb=new Robot();
while(k<1)
{
rb.mouseMove(i,j);
rb.getPixelColor(i,j);
System.out.print((k++)+": "+rb.getPixelColor(i,j)+": ");
System.out.println("(i="+(i++)+",j="+j+");");
}
}
catch(AWTException e3){}
}
*/
if(robot.getPixelColor(x,y).equals(new Color(255,75,53))&&MyActionListener2.ip==1)//自动打怪
{
robot.keyPress(KeyEvent.VK_5);//捡东西
if( robot.getPixelColor(x3,y3).equals(new Color(255,107,87))
||robot.getPixelColor(x3,y3).equals(new Color(255,107,86)))
{
robot.keyPress(KeyEvent.VK_1);//技能1
//robot.keyPress(KeyEvent.VK_2);//技能2
//robot.keyPress(KeyEvent.VK_3);//技能3
//robot.keyPress(KeyEvent.VK_4);//打怪1
}
else
{
robot.keyPress(KeyEvent.VK_TAB);
robot.keyRelease(KeyEvent.VK_TAB);
}
}
//System.out.println(MyActionListener.myTimer.getDelay());//改变加血速度测试
if(!robot.getPixelColor(x,y).equals(new Color(255,75,53)))
{
ViewFlow.setText1("提示:请启动游戏");
//System.out.println(ViewFlow.slider1.getValue());//测试1
//System.out.println(ViewFlow.slider2.getValue());//测试2
}
else if( robot.getPixelColor(x2,y2).equals(new Color(255,75,53)) //加血位置与血的颜色相等
||robot.getPixelColor(x,y).equals(robot.getPixelColor(x2,y2)) //加血位置与指定的理想的血的位置的颜色相等
/*
||robot.getPixelColor(x2,y2).equals(new Color(255,159,147)) //加血位置与指血的颜色1比较
||robot.getPixelColor(x2,y2).equals(new Color(247,193,186)) //加血位置与指血的颜色2比较
||robot.getPixelColor(x2,y2).equals(new Color(228,103,88)) //加血位置与指血的颜色3比较
||robot.getPixelColor(x2,y2).equals(new Color(245,72,51)) //加血位置与指血的颜色4比较
||robot.getPixelColor(x2,y2).equals(new Color(255,183,174)) //加血位置与指血的颜色5比较
||robot.getPixelColor(x2,y2).equals(new Color(228,91,75)) //加血位置与指血的颜色6比较
||robot.getPixelColor(x2,y2).equals(new Color(248,73,52)) //加血位置与指血的颜色7比较
||robot.getPixelColor(x2,y2).equals(new Color(225,195,188)) //加血位置与指血的颜色8比较
||robot.getPixelColor(x2,y2).equals(new Color(235,141,130)) //加血位置与指血的颜色9比较
||robot.getPixelColor(x2,y2).equals(new Color(235,69,49)) //加血位置与指血的颜色10比较
||robot.getPixelColor(x2,y2).equals(new Color(239,154,144)) //加血位置与指血的颜色11比较
*/
)
{
ViewFlow.setText1("不需加血");
}
else if( robot.getPixelColor(x,y).equals(new Color(255,75,53))//加血
&&!robot.getPixelColor(x,y).equals(robot.getPixelColor(x2,y2))
)
{
robot.keyPress(KeyEvent.VK_F8);//加血的键位
//ViewFlow.setText1("自动加血开始");
}
}
catch(AWTException eException1){}
}
}
Java代码
package game;
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
import javax.swing.event.*;
import java.lang.*;
import java.io.*;
class MyActionListener2 implements ActionListener//核心类(实现主要功能)
{
static int ip=0;
public void actionPerformed(ActionEvent e2)
{
try
{
Robot robot=new Robot();
int x=73,y=23,
x2=ViewFlow.slider1.getValue(),
y2=23,
x3=228,y3=26,
x4=0,y4=0;
/*
int i=ViewFlow.slider1.getValue(),j=23,k=0;
{
try
{
Robot rb=new Robot();
while(k<1)
{
rb.mouseMove(i,j);
rb.getPixelColor(i,j);
System.out.print((k++)+": "+rb.getPixelColor(i,j)+": ");
System.out.println("(i="+(i++)+",j="+j+");");
}
}
catch(AWTException e3){}
}
*/
if(robot.getPixelColor(x,y).equals(new Color(255,75,53))&&MyActionListener2.ip==1)//自动打怪
{
robot.keyPress(KeyEvent.VK_5);//捡东西
if( robot.getPixelColor(x3,y3).equals(new Color(255,107,87))
||robot.getPixelColor(x3,y3).equals(new Color(255,107,86)))
{
robot.keyPress(KeyEvent.VK_1);//技能1
//robot.keyPress(KeyEvent.VK_2);//技能2
//robot.keyPress(KeyEvent.VK_3);//技能3
//robot.keyPress(KeyEvent.VK_4);//打怪1
}
else
{
robot.keyPress(KeyEvent.VK_TAB);
robot.keyRelease(KeyEvent.VK_TAB);
}
}
//System.out.println(MyActionListener.myTimer.getDelay());//改变加血速度测试
if(!robot.getPixelColor(x,y).equals(new Color(255,75,53)))
{
ViewFlow.setText1("提示:请启动游戏");
//System.out.println(ViewFlow.slider1.getValue());//测试1
//System.out.println(ViewFlow.slider2.getValue());//测试2
}
else if( robot.getPixelColor(x2,y2).equals(new Color(255,75,53)) //加血位置与血的颜色相等
||robot.getPixelColor(x,y).equals(robot.getPixelColor(x2,y2)) //加血位置与指定的理想的血的位置的颜色相等
/*
||robot.getPixelColor(x2,y2).equals(new Color(255,159,147)) //加血位置与指血的颜色1比较
||robot.getPixelColor(x2,y2).equals(new Color(247,193,186)) //加血位置与指血的颜色2比较
||robot.getPixelColor(x2,y2).equals(new Color(228,103,88)) //加血位置与指血的颜色3比较
||robot.getPixelColor(x2,y2).equals(new Color(245,72,51)) //加血位置与指血的颜色4比较
||robot.getPixelColor(x2,y2).equals(new Color(255,183,174)) //加血位置与指血的颜色5比较
||robot.getPixelColor(x2,y2).equals(new Color(228,91,75)) //加血位置与指血的颜色6比较
||robot.getPixelColor(x2,y2).equals(new Color(248,73,52)) //加血位置与指血的颜色7比较
||robot.getPixelColor(x2,y2).equals(new Color(225,195,188)) //加血位置与指血的颜色8比较
||robot.getPixelColor(x2,y2).equals(new Color(235,141,130)) //加血位置与指血的颜色9比较
||robot.getPixelColor(x2,y2).equals(new Color(235,69,49)) //加血位置与指血的颜色10比较
||robot.getPixelColor(x2,y2).equals(new Color(239,154,144)) //加血位置与指血的颜色11比较
*/
)
{
ViewFlow.setText1("不需加血");
}
else if( robot.getPixelColor(x,y).equals(new Color(255,75,53))//加血
&&!robot.getPixelColor(x,y).equals(robot.getPixelColor(x2,y2))
)
{
robot.keyPress(KeyEvent.VK_F8);//加血的键位
//ViewFlow.setText1("自动加血开始");
}
}
catch(AWTException eException1){}
}
}
package game;
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
import javax.swing.event.*;
import java.lang.*;
import java.io.*;
class MyActionListener2 implements ActionListener//核心类(实现主要功能)
{
static int ip=0;
public void actionPerformed(ActionEvent e2)
{
try
{
Robot robot=new Robot();
int x=73,y=23,
x2=ViewFlow.slider1.getValue(),
y2=23,
x3=228,y3=26,
x4=0,y4=0;
/*
int i=ViewFlow.slider1.getValue(),j=23,k=0;
{
try
{
Robot rb=new Robot();
while(k<1)
{
rb.mouseMove(i,j);
rb.getPixelColor(i,j);
System.out.print((k++)+": "+rb.getPixelColor(i,j)+": ");
System.out.println("(i="+(i++)+",j="+j+");");
}
}
catch(AWTException e3){}
}
*/
if(robot.getPixelColor(x,y).equals(new Color(255,75,53))&&MyActionListener2.ip==1)//自动打怪
{
robot.keyPress(KeyEvent.VK_5);//捡东西
if( robot.getPixelColor(x3,y3).equals(new Color(255,107,87))
||robot.getPixelColor(x3,y3).equals(new Color(255,107,86)))
{
robot.keyPress(KeyEvent.VK_1);//技能1
//robot.keyPress(KeyEvent.VK_2);//技能2
//robot.keyPress(KeyEvent.VK_3);//技能3
//robot.keyPress(KeyEvent.VK_4);//打怪1
}
else
{
robot.keyPress(KeyEvent.VK_TAB);
robot.keyRelease(KeyEvent.VK_TAB);
}
}
//System.out.println(MyActionListener.myTimer.getDelay());//改变加血速度测试
if(!robot.getPixelColor(x,y).equals(new Color(255,75,53)))
{
ViewFlow.setText1("提示:请启动游戏");
//System.out.println(ViewFlow.slider1.getValue());//测试1
//System.out.println(ViewFlow.slider2.getValue());//测试2
}
else if( robot.getPixelColor(x2,y2).equals(new Color(255,75,53)) //加血位置与血的颜色相等
||robot.getPixelColor(x,y).equals(robot.getPixelColor(x2,y2)) //加血位置与指定的理想的血的位置的颜色相等
/*
||robot.getPixelColor(x2,y2).equals(new Color(255,159,147)) //加血位置与指血的颜色1比较
||robot.getPixelColor(x2,y2).equals(new Color(247,193,186)) //加血位置与指血的颜色2比较
||robot.getPixelColor(x2,y2).equals(new Color(228,103,88)) //加血位置与指血的颜色3比较
||robot.getPixelColor(x2,y2).equals(new Color(245,72,51)) //加血位置与指血的颜色4比较
||robot.getPixelColor(x2,y2).equals(new Color(255,183,174)) //加血位置与指血的颜色5比较
||robot.getPixelColor(x2,y2).equals(new Color(228,91,75)) //加血位置与指血的颜色6比较
||robot.getPixelColor(x2,y2).equals(new Color(248,73,52)) //加血位置与指血的颜色7比较
||robot.getPixelColor(x2,y2).equals(new Color(225,195,188)) //加血位置与指血的颜色8比较
||robot.getPixelColor(x2,y2).equals(new Color(235,141,130)) //加血位置与指血的颜色9比较
||robot.getPixelColor(x2,y2).equals(new Color(235,69,49)) //加血位置与指血的颜色10比较
||robot.getPixelColor(x2,y2).equals(new Color(239,154,144)) //加血位置与指血的颜色11比较
*/
)
{
ViewFlow.setText1("不需加血");
}
else if( robot.getPixelColor(x,y).equals(new Color(255,75,53))//加血
&&!robot.getPixelColor(x,y).equals(robot.getPixelColor(x2,y2))
)
{
robot.keyPress(KeyEvent.VK_F8);//加血的键位
//ViewFlow.setText1("自动加血开始");
}
}
catch(AWTException eException1){}
}
}
Java代码
package game;
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
import javax.swing.event.*;
import java.lang.*;
import java.io.*;
class MyActionListener3 implements ActionListener
{
public void actionPerformed(ActionEvent e3)
{
MyActionListener.myTimer.stop();
ViewFlow.setText1(" 外挂程序已停止");
}
}
Java代码
package game;
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
import javax.swing.event.*;
import java.lang.*;
import java.io.*;
class MyActionListener3 implements ActionListener
{
public void actionPerformed(ActionEvent e3)
{
MyActionListener.myTimer.stop();
ViewFlow.setText1(" 外挂程序已停止");
}
}
package game;
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
import javax.swing.event.*;
import java.lang.*;
import java.io.*;
class MyActionListener3 implements ActionListener
{
public void actionPerformed(ActionEvent e3)
{
MyActionListener.myTimer.stop();
ViewFlow.setText1(" 外挂程序已停止");
}
}
Java代码
package game;
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
import javax.swing.event.*;
import java.lang.*;
import java.io.*;
class MyActionListener4 implements ActionListener
{
public void actionPerformed(ActionEvent e7)
{
if(e7.getSource()==ViewFlow.helpMenuItem1)//打开使用帮助网页
{
try
{
Runtime.getRuntime().exec(""C:\\Program Files\\Internet Explorer\\iexplore.exe"http://blog.csdn.net/sunnyjavamoon/archive/2006/10/27/1352772.aspx");
}
catch(IOException eIO){}
}
else if(e7.getSource()==ViewFlow.helpMenuItem2)//打开在线更新网页
{
try
{
Runtime.getRuntime().exec(""C:\\Program Files\\Internet Explorer\\iexplore.exe"http://blog.csdn.net/sunnyjavamoon/archive/2006/11/04/1366552.aspx");
}
catch(IOException eIO){}
}
else if(e7.getSource()==ViewFlow.helpMenuItem3)//打开作者主页网页
{
try
{
Runtime.getRuntime().exec(""C:\\Program Files\\Internet Explorer\\iexplore.exe"http://blog.csdn.net/SunnyJavaMoon/");
}
catch(IOException eIO){}
}
else if(e7.getSource()==ViewFlow.helpMenuItem4)//打开关于网页
{
try
{
Runtime.getRuntime().exec(""C:\\Program Files\\Internet Explorer\\iexplore.exe"http://blog.csdn.net/sunnyjavamoon/archive/2006/10/27/1352772.aspx");
}
catch(IOException eIO){}
}
else if(e7.getSource()==ViewFlow.exchangeItem1)//论坛交流
{
try
{
Runtime.getRuntime().exec(""C:\\Program Files\\Internet Explorer\\iexplore.exe"http://vip3.getbbs.com/Board/TList.aspx?BID=5177");
}
catch(IOException eIO){}
}
else if(e7.getSource()==ViewFlow.exchangeItem2)//论坛主页
{
try
{
Runtime.getRuntime().exec(""C:\\Program Files\\Internet Explorer\\iexplore.exe"http://ljf365.getbbs.com");
}
catch(IOException eIO){}
}
else if(e7.getSource()==ViewFlow.jbt3)//论坛主页
{
try
{
Runtime.getRuntime().exec(""C:\\Program Files\\Internet Explorer\\iexplore.exe"http://blog.csdn.net/sunnyjavamoon/archive/2006/11/04/1366552.aspx");
}
catch(IOException eIO){}
}
}
}
Java代码
package game;
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
import javax.swing.event.*;
import java.lang.*;
import java.io.*;
class MyActionListener4 implements ActionListener
{
public void actionPerformed(ActionEvent e7)
{
if(e7.getSource()==ViewFlow.helpMenuItem1)//打开使用帮助网页
{
try
{
Runtime.getRuntime().exec(""C:\\Program Files\\Internet Explorer\\iexplore.exe"http://blog.csdn.net/sunnyjavamoon/archive/2006/10/27/1352772.aspx");
}
catch(IOException eIO){}
}
else if(e7.getSource()==ViewFlow.helpMenuItem2)//打开在线更新网页
{
try
{
Runtime.getRuntime().exec(""C:\\Program Files\\Internet Explorer\\iexplore.exe"http://blog.csdn.net/sunnyjavamoon/archive/2006/11/04/1366552.aspx");
}
catch(IOException eIO){}
}
else if(e7.getSource()==ViewFlow.helpMenuItem3)//打开作者主页网页
{
try
{
Runtime.getRuntime().exec(""C:\\Program Files\\Internet Explorer\\iexplore.exe"http://blog.csdn.net/SunnyJavaMoon/");
}
catch(IOException eIO){}
}
else if(e7.getSource()==ViewFlow.helpMenuItem4)//打开关于网页
{
try
{
Runtime.getRuntime().exec(""C:\\Program Files\\Internet Explorer\\iexplore.exe"http://blog.csdn.net/sunnyjavamoon/archive/2006/10/27/1352772.aspx");
}
catch(IOException eIO){}
}
else if(e7.getSource()==ViewFlow.exchangeItem1)//论坛交流
{
try
{
Runtime.getRuntime().exec(""C:\\Program Files\\Internet Explorer\\iexplore.exe"http://vip3.getbbs.com/Board/TList.aspx?BID=5177");
}
catch(IOException eIO){}
}
else if(e7.getSource()==ViewFlow.exchangeItem2)//论坛主页
{
try
{
Runtime.getRuntime().exec(""C:\\Program Files\\Internet Explorer\\iexplore.exe"http://ljf365.getbbs.com");
}
catch(IOException eIO){}
}
else if(e7.getSource()==ViewFlow.jbt3)//论坛主页
{
try
{
Runtime.getRuntime().exec(""C:\\Program Files\\Internet Explorer\\iexplore.exe"http://blog.csdn.net/sunnyjavamoon/archive/2006/11/04/1366552.aspx");
}
catch(IOException eIO){}
}
}
}
package game;
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
import javax.swing.event.*;
import java.lang.*;
import java.io.*;
class MyActionListener4 implements ActionListener
{
public void actionPerformed(ActionEvent e7)
{
if(e7.getSource()==ViewFlow.helpMenuItem1)//打开使用帮助网页
{
try
{
Runtime.getRuntime().exec(""C:\\Program Files\\Internet Explorer\\iexplore.exe"http://blog.csdn.net/sunnyjavamoon/archive/2006/10/27/1352772.aspx");
}
catch(IOException eIO){}
}
else if(e7.getSource()==ViewFlow.helpMenuItem2)//打开在线更新网页
{
try
{
Runtime.getRuntime().exec(""C:\\Program Files\\Internet Explorer\\iexplore.exe"http://blog.csdn.net/sunnyjavamoon/archive/2006/11/04/1366552.aspx");
}
catch(IOException eIO){}
}
else if(e7.getSource()==ViewFlow.helpMenuItem3)//打开作者主页网页
{
try
{
Runtime.getRuntime().exec(""C:\\Program Files\\Internet Explorer\\iexplore.exe"http://blog.csdn.net/SunnyJavaMoon/");
}
catch(IOException eIO){}
}
else if(e7.getSource()==ViewFlow.helpMenuItem4)//打开关于网页
{
try
{
Runtime.getRuntime().exec(""C:\\Program Files\\Internet Explorer\\iexplore.exe"http://blog.csdn.net/sunnyjavamoon/archive/2006/10/27/1352772.aspx");
}
catch(IOException eIO){}
}
else if(e7.getSource()==ViewFlow.exchangeItem1)//论坛交流
{
try
{
Runtime.getRuntime().exec(""C:\\Program Files\\Internet Explorer\\iexplore.exe"http://vip3.getbbs.com/Board/TList.aspx?BID=5177");
}
catch(IOException eIO){}
}
else if(e7.getSource()==ViewFlow.exchangeItem2)//论坛主页
{
try
{
Runtime.getRuntime().exec(""C:\\Program Files\\Internet Explorer\\iexplore.exe"http://ljf365.getbbs.com");
}
catch(IOException eIO){}
}
else if(e7.getSource()==ViewFlow.jbt3)//论坛主页
{
try
{
Runtime.getRuntime().exec(""C:\\Program Files\\Internet Explorer\\iexplore.exe"http://blog.csdn.net/sunnyjavamoon/archive/2006/11/04/1366552.aspx");
}
catch(IOException eIO){}
}
}
}
Java代码
package game;
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
import javax.swing.event.*;
import java.lang.*;
import java.io.*;
class MyActionListener implements ActionListener
{
static Timer myTimer=new Timer(1500,new MyActionListener2());//速度控制
public void actionPerformed(ActionEvent e)
{
ViewFlow.setText1(" 外挂程序启动中......");
MyActionListener.myTimer.start();
}
}
Java代码
package game;
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
import javax.swing.event.*;
import java.lang.*;
import java.io.*;
class MyActionListener implements ActionListener
{
static Timer myTimer=new Timer(1500,new MyActionListener2());//速度控制
public void actionPerformed(ActionEvent e)
{
ViewFlow.setText1(" 外挂程序启动中......");
MyActionListener.myTimer.start();
}
}
package game;
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
import javax.swing.event.*;
import java.lang.*;
import java.io.*;
class MyActionListener implements ActionListener
{
static Timer myTimer=new Timer(1500,new MyActionListener2());//速度控制
public void actionPerformed(ActionEvent e)
{
ViewFlow.setText1(" 外挂程序启动中......");
MyActionListener.myTimer.start();
}
}
Java代码
package game;
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
import javax.swing.event.*;
import java.lang.*;
import java.io.*;
class MyChangeListener1 implements ChangeListener
{
public void stateChanged(ChangeEvent e4)
{
ViewFlow.setText2("加血位置:"+ViewFlow.slider1.getValue()+"/170");
}
}
Java代码
package game;
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
import javax.swing.event.*;
import java.lang.*;
import java.io.*;
class MyChangeListener1 implements ChangeListener
{
public void stateChanged(ChangeEvent e4)
{
ViewFlow.setText2("加血位置:"+ViewFlow.slider1.getValue()+"/170");
}
}
package game;
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
import javax.swing.event.*;
import java.lang.*;
import java.io.*;
class MyChangeListener1 implements ChangeListener
{
public void stateChanged(ChangeEvent e4)
{
ViewFlow.setText2("加血位置:"+ViewFlow.slider1.getValue()+"/170");
}
}
Java代码
package game;
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
import javax.swing.event.*;
import java.lang.*;
import java.io.*;
class MyChangeListener2 implements ChangeListener
{
public void stateChanged(ChangeEvent e5)
{
ViewFlow.setText3("加血速度:"+ViewFlow.slider2.getValue()+" 毫秒/次");
MyActionListener.myTimer.setDelay(ViewFlow.slider2.getValue());
}
}
Java代码
package game;
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
import javax.swing.event.*;
import java.lang.*;
import java.io.*;
class MyChangeListener2 implements ChangeListener
{
public void stateChanged(ChangeEvent e5)
{
ViewFlow.setText3("加血速度:"+ViewFlow.slider2.getValue()+" 毫秒/次");
MyActionListener.myTimer.setDelay(ViewFlow.slider2.getValue());
}
}
package game;
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
import javax.swing.event.*;
import java.lang.*;
import java.io.*;
class MyChangeListener2 implements ChangeListener
{
public void stateChanged(ChangeEvent e5)
{
ViewFlow.setText3("加血速度:"+ViewFlow.slider2.getValue()+" 毫秒/次");
MyActionListener.myTimer.setDelay(ViewFlow.slider2.getValue());
}
}
Java代码
package game;
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
import javax.swing.event.*;
import java.lang.*;
import java.io.*;
//界面类
class ViewFlow
{
Container jfContainer=null;
JButton jbt1=null;
JButton jbt2=null;
static JButton jbt3=null;
JPanel jp1=null;
JPanel jp2=null;
JPanel jp3=null;
JPanel jp4=null;
static JSlider slider1=null;
static JSlider slider2=null;
static JTextField jf1=new JTextField("请启动游戏",15);
static JTextField jf2=new JTextField("加血位置:100"+"/170",15);
static JTextField jf3=new JTextField("加血速度:1500"+" 毫秒/次",15);
static JRadioButton jrb1=null;
static JRadioButton jrb2=null;
JMenuBar jmb=null;
JMenu helpMenu=null;
static JMenuItem helpMenuItem1=null;
static JMenuItem helpMenuItem2=null;
static JMenuItem helpMenuItem3=null
作者:
goldzs
时间:
2012-2-13 15:23
好用么
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